When Dragon Age: Origins first launched back in 2009, it was both the start of something and the end of something.
On the one hand, alongside Mass Effect it helped to make the genre bigger and more exciting than ever, in the process laying down a template for cinematic, big budget RPGs that's still enormously influential today.
But also, in the time since, it has felt like the last swan song of a certain traditional style of RPG in the blockbuster realm—one interested in top-down, tactical...