Obsidian, as a studio, is both currently and understandably quite busy on Avowed—an RPG it's been very keen to remind you isn't Skyrim. It also made the Pillars of Eternity games (the world of which Avowed is set in), and while the second entry of the CRPG enjoyed critical success, it didn't sell as well as one might hope.
Josh Sawyer, studio design director at Obsidian, has gone on-record as wanting a Baldur's Gate 3-style budget if he was to ever make a third one—but what about a tactics game, as a treat?