I tried to like Starfield when it first launched, I really did. I'd enjoyed all of Bethesda's past RPGs in some form or other but, as PC Gamer's Starfield review indicated could happen, I found myself oddly cold, held at arm's length from the developer's biggest-ever virtual creation.
I'd tried restarting the game multiple times, building different characters and attempting to explore different aspects of its vast offering of in-game activities to see if that would make it stick, but each time my initial enthusiasm faded away and...