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Nvidia DLSS 5’s AI filter turns all your favourite Resident Evil Requiem characters into yassified Instagram models

Oh, it wasn’t a dream. Nvidia really did announce DLSS 5 last night, its central feature not being better upscaling or frame generation but a "real-time neural rendering model that infuses pixels with photoreal lighting and materials." In practice, the primary function of this model appears to be looksmaxxing, transforming Resident Evil Requiem’s traumatised wallflower Grace into a smouldering ScarJo lookalike and, erm, lightening the skin of Starfield’s PoC characters. DLSS 5 isn’t launching...

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