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3D tool Unreal Engine makes real impact in creative industries

Created for the 1998 game "Unreal" by Tim Sweeney -- who is now the head of "Fortnite" developer Epic Games -- the engine was soon made available for other companies. It was a rare move in an industry where most studios develop their own engines, an expansive term for the software controlling the main characteristics of a game world such as sound, graphics and physics simulation. In recent years, the ease of use and power of the latest version of Unreal Engine has seen it integrated into hit games titles such as China's "Black Myth...
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