Baldur's Gate 3 studio boss calls out "hurtful", "personal" videogame reviewers - "sometimes I think it'd be a good idea for critics to be scored, Metacritic-style"
Fresh from the trenches of the Divinity generative AI debate, Larian CEO Swen Vincke has taken to the Twitterverse with some moderately spicy thoughts on video game critics and reviewers. Broadly, he feels that we need to work harder to be “critical” without being “hurtful”. He also suggests that the industry could do with a Metacritic-style system for evaluating and scoring reviewers, to “encourage a bit more restraint”, so that "sensitive" creatives don't "lose their idealism and love of players.”
Picture me over here...