Larian will no longer use GenAI for Divinity concept art, and any genAI used for other games will be "trained on data we own"
Larian CEO Swen Vincke has provided an update as to how the studio are planning to go about handling the use of generative AI in the making of Divinity. In an effort to alleviate concerns, the newly decided plan is to avoid using it in any capacity as part of the concept art development process. In general, Larian are aiming to ensure any in-game generated assets in their games come from models "trained" on data Larian already own, rather than risking the charge of creative theft or actual copyright breach.