LIVE-SERVICE games have been hotly debated as they are either hyper-successful like Fortnite or crash and burn like Babylon’s Fall.
It feels as if as soon as the genre exploded executives at major companies began demanding more live-service games over single-player or story-driven ones.
Firewalk StudiosConcord will be online for less than two weeks[/caption]This can be seen when Rocksteady, best known for the excellent Batman Arkham series, suddenly began to develop a live-service Suicide Squad game.