The open-world multiplayer pirate game Skull and Bones was announced in June 2017—nearly four solid years ago—with an expected release target of fall 2018. It made a good initial impression—we said playing it "felt like Burnout as much as Black Flag," which we were definitely on board with—but has been beset by trouble since. It's been delayed multiple times, to the point that Ubisoft felt compelled to reassure everyone that it was still happening, shortly after which the managing director of...